Disney Magic Match 3D
Disney Magic Match 3D by Jam City, INC
As a Senior UI/UX Designer, I contributed to the development of Disney Magic Match 3D from pre-production through its global launch in 2025. I collaborated with UX designers, game designers, product managers, artists, and engineers to create intuitive player experiences through UX flows, wireframes, visual concepts, high-fidelity UI mockups, and production-ready assets for implementation in Unity.
Disney Magic match 3d: Magic mini collection
Magic Mini Collection introduced a new collectible system that allows players to discover and unlock Disney characters throughout the game. When a player unlocks a new character, it is revealed through a celebratory reward sequence before being added to the Character Collection screen, where players can view, track, and complete their collection.
I was responsible for
Designed the wireframes, FTUE and supporting UX flows based on game design spec
Created interactive prototypes in Figma to validate user flows and interactions
Developed the visual concept for the feature
Designed the UI mockups and assets
Prepared the Disney routing deck for Disney brand review and approval
Implemented 9 slice UI assets in Unity and collaborated closely with the technical artist
Participated in playtests and reviewed feedback to improve the in-game experience.
Key UI Screens
Magic Mini Collection - UX Flow
Magic Mini Collection - Prototype
Magic Mini Prize Flow
Magic Mini Prize Flow
Magic Mini Collection - UI Screens
Disney Magic match 3d: Shop UI
The Shop is the primary destination for players to purchase coins and booster bundles. It can be accessed through the bottom navigation, the Coin HUD, or when a player has insufficient currency, providing a seamless purchasing experience throughout the game.
I was responsible for
Designed the Shop wireframes and UX flows based on game design specifications.
Created the visual concept and UI following the Disney Magic Match 3D visual style.
Designed the UI mockups, promotional banners, and icon assets.
Prepared the Disney routing deck for Disney brand review and approval
Implemented 9 slice UI assets in Unity and collaborated closely with the technical artist
Participated in playtests and reviewed feedback to improve the in-game experience.