Hungry Babies Mania
hungry babies Mania by Storm8, Inc.
In Hungry Babies Mania, I was responsible for creating several Live-ops features (such as "Contents Replay Event", "Spring Event", "Christmas Event" and many more). The most challenging project was "Contents Replay Event" and it was my first Unity project. I got responsibility for creating optimize UI assets for better performance and new prefabs with optimization UI for Unity, working with engineers to ensure UI design was accurate and consistent in mobile devices.
Hungry Babies: Contents Replay Event
This feature encourages players to keep playing games and compete with other players on the rank system. Also, the players have to collect selected items to use them to open each treasure box to get the final prize.
My work includes
Creating the concept mockups and theme according to the product design spec
Making the UI/UX flow
Creating the UI mockups and assets
Creating prefabs and animation in Unity
Play-test and fix UI/UX bugs