Fantasy Forest Story
Fantasy Forest Story by Storm8, Inc.
Fantasy Forest Story is a social game in the 3D world of magical creatures. Breed unique creatures and hatch adorable babies like the legendary Crystal Unicorn! I was responsible for creating several Live-ops features (such as "Treasure Dragon ", "Spin to Win", "Watch to Earn" and many more) and designing new UI screens for the original game. I was working closely with the Project Manager, Artists, other UI/UX Designers and Engineers starting from concept to the launch of the live game engine for Xcode.
Fantasy forest story: Battle complete screens
Battle Screen : Win
Battle Screen : Lose
Fantasy forest story: Treasure dragon(Subscription Plan)
This feature was created when Apple Store started the subscription plan. It encourages users to purchase a subscription plan and providing valuable reward daily during the subscription period.
I was responsible for
Making UI/UX Flow
Creating the UI mockups and styles
Creating UI assets
Helping UI Engineers to develop UI in Xcode
Play-test and improving UI/UX
Treasure dragon : UI Flow
Treasure dragon : UI Mockups
Fantasy forest story: Spin to Win(Mini game)
This mini-game provides a daily bonus to the users. The users can spin the wheel and get prizes!
My work includes
Creating the UI mockups and style
Creating optimized UI assets
Help UI Engineers to develop UI in Xcode
Play-test and addressing the bugs
Spin to win : HUD icon
Spin to win : Mockups
Fantasy forest story: stage Event
When the user clicks the Story Book statue in the game world, Start the "Stage Event" chapter 1. Follow all the quests in each chapter you will get grade prize like a magical animal.
I was responsible for
Conceptualize theme idea according to story book statue
Creating the UI mockups and style
Creating optimized UI assets
Help UI engineer to development in Xcode
Play-test and improving UI/UX